ネームスペース |
namespace | ppair |
構成 |
class | King8Effect |
class | King8EffectBase |
class | King8EffectEmptySquare |
class | King8EffectEmptySquareBoth |
struct | King8EffectEmptySquareOpening |
struct | King8EffectEmptySquareEnding |
class | King8EffectDefenseSquare |
class | King8EffectDefenseSquareBoth |
struct | King8EffectDefenseSquareOpening |
struct | King8EffectDefenseSquareEnding |
class | King8EffectAll |
struct | KingXBlockedBase |
class | KingXBlocked |
class | KingXBlockedYBase |
class | KingXBlockedY |
class | KingXBlockedBoth |
class | KingXBothBlocked |
class | KingXBothBlockedY |
class | KingXBlocked3 |
class | KingXBlocked3Y |
class | AnagumaEmpty |
struct | KingPieceRelative |
class | KingPieceRelativeNoSupport |
struct | PtypeYY |
class | King25Effect |
class | King25EffectBoth |
class | King25EffectAttack |
class | King25EffectDefense |
class | King25EffectYAttack |
class | King25EffectYDefense |
class | King25EffectY |
class | King25Effect2 |
class | King25EffectY2 |
class | King25EffectSupported |
class | King25EffectSupportedY |
struct | King25EmptySquareNoEffect |
class | King25EmptySquareNoEffectOpening |
class | King25EmptySquareNoEffectEnding |
class | King25EmptyAbs |
class | King25EmptyAbsOpening |
class | King25EmptyAbsEnding |
class | King25EffectEach |
class | King25EffectEachOpening |
class | King25EffectEachMidgame |
class | King25EffectEachEnding |
class | King25EffectEachBothOpening |
class | King25EffectEachBothMidgame |
class | King25EffectEachBothMidgame2 |
class | King25EffectEachBothEnding |
class | King25EffectEachBoth |
class | King25EffectEachXY |
class | King25EffectEachKXY |
class | King3Pieces |
class | King3PiecesXY |
class | KingMobility |
class | KingMobilityWithRook |
class | KingMobilityWithBishop |
class | KingMobilitySum |
class | King25BothSide |
class | King25BothSideX |
class | King25BothSideY |
class | King25Mobility |
class | King25MobilityX |
class | King25MobilityY |
class | King25Effect3 |
class | King25Effect3Y |
class | King25EffectCountCombination |
class | King25EffectCountCombinationY |
class | BishopExchangeSilverKing |
class | EnterKingDefense |
class | MajorY |
class | RookYOpening |
class | RookYEnding |
class | BishopYOpening |
class | BishopYEnding |
class | RookPawn |
class | RookPawnOpening |
class | RookPawnEnding |
class | RookPawnY |
class | RookPawnYX |
class | AllMajor |
class | MajorGoldSilverAttacked |
class | MajorGoldSilverAttackedOpening |
class | MajorGoldSilverAttackedEnding |
class | RookEffectBase |
class | RookEffect |
class | RookEffectPiece |
class | RookEffectPieceKingRelative |
class | RookPromoteDefense |
class | RookPromoteDefenseRookH |
class | BishopEffectBase |
class | BishopEffect |
class | BishopEffectPiece |
class | BishopEffectPieceKingRelative |
class | BishopHead |
class | BishopHeadKingRelative |
class | BishopHeadX |
class | KingRookBishop |
class | NumPiecesBetweenBishopAndKing |
class | NumPiecesBetweenBishopAndKingSelf |
class | NumPiecesBetweenBishopAndKingOpp |
class | NumPiecesBetweenBishopAndKingAll |
class | BishopBishopPiece |
class | RookRook |
class | RookRookPiece |
class | BishopStandFile5 |
class | MajorCheckWithCapture |
class | RookSilverKnight |
class | BishopSilverKnight |
class | AttackMajorsInBase |
class | PawnDrop |
class | PawnDropY |
class | PawnDropBoth |
class | PawnDropX |
class | PawnDropPawnStand |
class | PawnDropPawnStandX |
class | PawnDropPawnStandY |
class | PawnDropNonDrop |
class | PawnStateKingRelative |
class | NoPawnOnStand |
struct | PawnAdvanceUtil |
struct | PawnAdvanceAll |
class | PawnAdvance |
class | SilverFeatures |
class | SilverHeadPawnKingRelative |
class | SilverRetreat |
class | GoldFeatures |
class | GoldKnightKingRelative |
class | GoldRetreat |
class | GoldSideMove |
class | KnightAdvance |
class | AllGold |
class | PtypeY |
class | PtypeX |
class | KnightCheck |
class | KnightCheckY |
class | KnightHead |
class | KnightHeadOppPiecePawnOnStand |
class | PawnPtypeOPtypeO |
class | PromotedMinorPieces |
class | NonPawnAttacked |
class | NonPawnAttackedKingRelative |
class | PromotedMinorPiecesY |
class | PawnPtypeOPtypeOY |
class | NonPawnAttackedPtype |
class | NonPawnAttackedPtypePair |
class | PtypeCount |
class | PtypeCountXY |
class | PtypeCountXYAttack |
class | LanceEffectPieceKingRelative |
class | PtypeYPawnY |
class | GoldAndSilverNearKing |
class | GoldAndSilverNearKingCombination |
class | PtypeCombination |
class | SilverFork |
class | BishopRookFork |
class | KnightFork |
class | SilverAdvance26 |
class | Promotion37 |
class | RookMobilityAll |
class | RookMobility |
class | RookMobilitySum |
class | RookMobilityX |
class | RookMobilityY |
class | RookMobilitySumKingX |
class | RookMobilityXKingX |
struct | BishopMobilityAll |
class | BishopMobility |
class | BishopMobilityEach |
struct | LanceMobilityAll |
class | LanceMobility |
class | OpenMidEndingPtypeTable |
struct | OpenMidEndingEvalDebugInfo |
class | OpenMidEndingEval |
class | PiecePair |
class | PiecePairKing |
class | PieceStand |
class | NonPawnPieceStand |
class | NonPawnPieceStandCombination |
class | NonPawnPieceStandTurn |
class | PieceStandY |
class | CanCheckNonPawnPieceStandCombination |
class | PieceStandCombinationBoth |
class | SimplePin |
class | Pin |
class | PinPtypeAll |
class | PinPtype |
class | PinPtypeDistance |
class | PinPtypePawnAttack |
class | CheckShadowPtype |
class | ProgressBonus |
class | ProgressAttackDefense |
class | ProgressAttackDefenseAll |
class | PieceEval |
struct | Weights |
class | MultiWeights |
型定義 |
typedef CArray< CArray< int,
EvalStages >, 2 > | EvalStagePair |
typedef CArray< CArray< int, 2 >
, EvalStages > | PairEvalStage |
列挙型 |
enum | EffectState {
NO_ATTACK_DEFENSE_0,
NO_ATTACK_DEFENSE_1,
NO_ATTACK_DEFENSE_2,
ATTACK_DIFF_N2,
ATTACK_DIFF_N1,
ATTACK_DIFF_0,
ATTACK_DIFF_1,
ATTACK_DIFF_2,
STATE_MAX
} |