#include <computerPlayer.h>
Public メソッド | |
~ResignPlayer () | |
ComputerPlayer * | clone () const |
new Τ֤ | |
void | pushMove (Move m) |
void | popMove () |
const MoveWithComment | selectBestMove (const GameState &, int, int) |
computerPlayer.h の 47 行で定義されています。
osl::game_playing::ResignPlayer::~ResignPlayer | ( | ) |
computerPlayer.cc の 30 行で定義されています。
ComputerPlayer* osl::game_playing::ResignPlayer::clone | ( | ) | const [inline, virtual] |
void osl::game_playing::ResignPlayer::pushMove | ( | Move | m | ) | [virtual] |
void osl::game_playing::ResignPlayer::popMove | ( | ) | [virtual] |
const osl::game_playing::MoveWithComment osl::game_playing::ResignPlayer::selectBestMove | ( | const GameState & | , | |
int | seconds, | |||
int | byoyomi | |||
) | [virtual] |
seconds | Ĥ |
osl::game_playing::ComputerPlayerを実装しています。
computerPlayer.cc の 43 行で定義されています。
参照先 osl::Move::INVALID().