#include <historyToTable.h>
Static Public メソッド | |
static void | adjustDominance (const hash::HashKey &key, search::SimpleHashTable &table, int black_win, int white_win, const Move &good_move) |
key ζ̤λ̤Ͽ | |
static void | adjustTable (const GameState &, search::SimpleHashTable &table, int black_win, int draw, int white_win) |
table ʿкϿ | |
Static Public 変数 | |
static const int | LIMIT = osl::search::SearchTable::HistorySpecialDepth |
table ˽ |
historyToTable.h の 19 行で定義されています。
static void osl::game_playing::HistoryToTable::adjustDominance | ( | const hash::HashKey & | key, | |
search::SimpleHashTable & | table, | |||
int | black_win, | |||
int | white_win, | |||
const Move & | good_move | |||
) | [static] |
key ζ̤λ̤Ͽ
static void osl::game_playing::HistoryToTable::adjustTable | ( | const GameState & | , | |
search::SimpleHashTable & | table, | |||
int | black_win, | |||
int | draw, | |||
int | white_win | |||
) | [static] |
const int osl::game_playing::HistoryToTable::LIMIT = osl::search::SearchTable::HistorySpecialDepth [static] |