adjustDominance(const hash::HashKey &key, search::SimpleHashTable &table, int black_win, int white_win, const Move &good_move) | osl::game_playing::HistoryToTable | [static] |
adjustTable(const GameState &, search::SimpleHashTable &table, int black_win, int draw, int white_win) | osl::game_playing::HistoryToTable | [static] |
LIMIT | osl::game_playing::HistoryToTable | [static] |