00001 /* numEffectState.h 00002 */ 00003 #ifndef _NUM_EFFECT_STATE_H 00004 #define _NUM_EFFECT_STATE_H 00005 00006 #include "osl/state/pawnMaskState.h" 00007 #include "osl/effect/numSimpleEffect.h" 00008 00009 namespace osl 00010 { 00011 namespace state 00012 { 00013 typedef effect::NumSimpleEffect<PawnMaskState> NumEffectState; 00014 } // namespace state 00015 using state::NumEffectState; 00016 } // namespace osl 00017 00018 00019 #endif /* _NUM_EFFECT_STATE_H */ 00020 // ;;; Local Variables: 00021 // ;;; mode:c++ 00022 // ;;; c-basic-offset:2 00023 // ;;; End: