Public メソッド | |
EffectState | operator() (const NumEffectState &state, const Player defense, const Direction dir) const |
EffectState osl::eval::ml::King8EffectBase::MakeEffectStateDefense::operator() | ( | const NumEffectState & | state, | |
const Player | defense, | |||
const Direction | dir | |||
) | const [inline] |