#include <sendOffPosition.h>
Static Public メソッド | |
template<Player Attack> | |
static bool | onlyOneSupport (const NumEffectState &state, Position target) |
template<Player Attack> | |
static void | find (const NumEffectState &state, Position king_position, Position8 &out) |
static void | find (Player attack, const NumEffectState &state, Position king_position, Position8 &out) |
Static Private メソッド | |
template<Player Attack> | |
static void | testPosition (const NumEffectState &state, Position candidate, int id, int &out) |
Static Private 変数 | |
static const Table | table |
構成 | |
struct | Table |
sendOffPosition.h の 16 行で定義されています。
static bool osl::effect_util::SendOffPosition::onlyOneSupport | ( | const NumEffectState & | state, | |
Position | target | |||
) | [inline, static] |
void osl::effect_util::SendOffPosition::find | ( | const NumEffectState & | state, | |
Position | king_position, | |||
Position8 & | out | |||
) | [inline, static] |
static void osl::effect_util::SendOffPosition::testPosition | ( | const NumEffectState & | state, | |
Position | candidate, | |||
int | id, | |||
int & | out | |||
) | [inline, static, private] |
sendOffPosition.h の 43 行で定義されています。
const effect_util::SendOffPosition::Table osl::effect_util::SendOffPosition::table [static, private] |