find(const NumEffectState &state, Position king_position, Position8 &out) | osl::effect_util::SendOffPosition | [inline, static] |
find(Player attack, const NumEffectState &state, Position king_position, Position8 &out) | osl::effect_util::SendOffPosition | [static] |
onlyOneSupport(const NumEffectState &state, Position target) | osl::effect_util::SendOffPosition | [inline, static] |
table | osl::effect_util::SendOffPosition | [private, static] |
testPosition(const NumEffectState &state, Position candidate, int id, int &out) | osl::effect_util::SendOffPosition | [inline, private, static] |