#include "osl/eval/progressEval.h"
#include "osl/container/pieceValues.h"
#include "osl/state/numEffectState.h"
ネームスペース | |
namespace | osl |
namespace | osl::eval |
関数 | |
BOOST_STATIC_ASSERT ((osl::eval::ProgressEval::ROUND_UP &(osl::eval::ProgressEval::ROUND_UP-1))==0) |
BOOST_STATIC_ASSERT | ( | (osl::eval::ProgressEval::ROUND_UP &(osl::eval::ProgressEval::ROUND_UP-1)) | = =0 |
) |