osl::game_playing::ThreadForEachMove メンバ一覧

これは全メンバの一覧です。osl::game_playing::ThreadForEachMove継承メンバも含んでいます。

clearResource()osl::game_playing::SpeculativeModel
max_threadsosl::game_playing::ThreadForEachMove [private]
selectBestMoveCleanUp()osl::game_playing::ThreadForEachMove [virtual]
setMaxThreads(int new_max_threads)osl::game_playing::ThreadForEachMove [inline, virtual]
speculative_thread0osl::game_playing::ThreadForEachMove [private]
speculative_thread1osl::game_playing::ThreadForEachMove [private]
startSpeculative(const boost::shared_ptr< GameState > state, const SearchPlayer &main_player)osl::game_playing::ThreadForEachMove [virtual]
stopAll()osl::game_playing::ThreadForEachMove [virtual]
stopOtherThan(Move)osl::game_playing::ThreadForEachMove [virtual]
ThreadForEachMove(int max_threads=1)osl::game_playing::ThreadForEachMove [explicit]
waitResult(Move last_move, int wait_for, SearchPlayer &main_player, int)osl::game_playing::ThreadForEachMove [virtual]
~SpeculativeModel()osl::game_playing::SpeculativeModel [virtual]
~ThreadForEachMove()osl::game_playing::ThreadForEachMove


Thu Oct 8 05:01:17 2009に生成されました。  doxygen 1.5.6