[wadalabfont-kit] / skeleton-edit / special.l  

View of /skeleton-edit/special.l

Parent Directory | Revision Log
Revision: 1.1 - (download) (annotate)
Fri Jun 27 00:52:12 2003 UTC (21 years, 5 months ago) by ktanaka
Branch: MAIN
CVS Tags: SNAP-20040518, SNAP-20030702, SNAP-20030630, HEAD
*** empty log message ***
(declare (
	  %end% ;; (in func3900)
	  %now-drag-lines-mode% ;; (in func2490)
	  %pred-nearest-element% ;; (in nearest-line-dotted)
	  %pred-position% ;; (in drag-lines-win!)
	  %pred-r% ;; (in drag-circles-win!)
	  %sub-primitive-name% ;; (in nearest-sub-primitive-boxed)
	  **discarded-p** ;; (in main-loop-test)
	  **event** ;; (in main-loop-test)
	  *default-hirawidth* ;; (in change-hira-width)
	  *default-slider-length* ;; (in create-slider-win)
	  *element-points* ;; (in add-skeleton-element)
	  *end-mode* ;; (in initialize-skeleton-edit-sub)
	  *has-hirawidth* ;; (in change-hira-width)
	  *link-near-range* ;; (in shapeup-skeleton)
	  *menu-margin* ;; (in make-skeledit-windows)
	  *near-range* ;; (in initialize-skeleton-edit-sub)
	  *range-too-large* ;; (in initialize-skeleton-edit-sub)
	  *select-nearest* ;; (in initialize-skeleton-edit-sub)
	  *selected-window* ;; (in initialize-skeleton-edit-sub)
	  *end-by-release*
	  :CONVERSION_END_REQUEST ;; (in read-string-from-kinput)
	  :CONVERSION_REQUEST ;; (in read-string-from-kinput)
	  :JAPANESE_CONVERSION ;; (in read-string-from-kinput)
	  :client-message ;; (in read-string-from-kinput)
	  add-hidari ;; (in connect-window-handlers)
	  add-hira-long ;; (in connect-window-handlers)
	  add-hira-maru ;; (in connect-window-handlers)
	  add-hira-short ;; (in connect-window-handlers)
; patched by tanaka 1993/9/18
	  show-min ;;
	  add-outline ;; (in connect-window-handlers)
	  add-kagi ;; (in connect-window-handlers)
	  add-kokoro ;; (in connect-window-handlers)
	  add-kozato ;; (in connect-window-handlers)
	  add-magaritate ;; (in connect-window-handlers)
	  add-migi ;; (in connect-window-handlers)
	  add-migiue ;; (in connect-window-handlers)
	  add-sanzui ;; (in connect-window-handlers)
	  add-shinnyuu ;; (in connect-window-handlers)
	  add-tasuki ;; (in connect-window-handlers)
	  add-tate ;; (in connect-window-handlers)
	  add-tatehane ;; (in connect-window-handlers)
	  add-tatehidari ;; (in connect-window-handlers)
	  add-ten ;; (in connect-window-handlers)
	  add-tsukurihane ;; (in connect-window-handlers)
	  add-yoko ;; (in connect-window-handlers)
	  base ;; (in initialize-skeleton-editor)
	  base2 ;; (in initialize-skeleton-editor)
	  ed-xyunit
	  black ;; (in make-skeledit-windows)
	  code-position ;; (in func1866)
	  colmap ;; (in setup-display)
	  color-map-black ;; (in setup-display)
	  color-map-white ;; (in setup-display)
	  cursor-font ;; (in setup-display)
	  delete-element ;; (in connect-window-handlers)
	  display ;; (in setup-display)
	  display-host ;; (in setup-display)
	  editor ;; (in initialize-skeleton-edit-sub)
	  edittee-history ;; (in initialize-edittee)
	  edittee-name ;; (in initialize-edittee)
	  edittee-sub-primitives ;; (in func0779)
	  end-by-release ;; (in func2375)
	  etc-1 ;; (in connect-window-handlers)
	  etc-2 ;; (in connect-window-handlers)
	  got-wid ;; (in make-skeledit-windows)
; tanaka 1993/9/19
	  grid ;;
	  hair-cross-cursor ;; (in initialize-edittee)
	  hir-wid ;; (in make-skeledit-windows)
	  hira-lengthen ;; (in connect-window-handlers)
	  hira-long-pnt-add ;; (in connect-window-handlers)
	  hira-shorten ;; (in connect-window-handlers)
	  hira-width ;; (in connect-window-handlers)
	  joint-prim-def ;; (in initialize-edittee)
	  joint-prim-name ;; (in func0847)
	  joint-prim-symbol ;; (in initialize-edittee)
	  kanji-font ;; (in make-skeledit-windows)
	  kanoji ;; (in main-test)
	  kumiawase ;; (in connect-window-handlers)
	  kumiawase-directive ;; (in *toplevel*)
	  main-win ;; (in slider-win-test)
	  message ;; (in skeleton-edit)
	  min-wid ;; (in make-skeledit-windows)
	  motohe-modoru ;; (in connect-window-handlers)
	  move-joint-prim ;; (in connect-window-handlers)
	  move-point ;; (in initialize-edittee)
	  next-edittee ;; (in connect-window-handlers)
	  nikuduke-got ;; (in connect-window-handlers)
	  nikuduke-joint-prim ;; (in connect-window-handlers)
	  nikuduke-min ;; (in connect-window-handlers)
	  niti ;; (in initialize-edittee)
	  nop-nop-nop ;; (in connect-window-handlers)
	  output-file-name ;; (in func0751)
	  part-move ;; (in connect-window-handlers)
	  part-resize ;; (in connect-window-handlers)
	  please-wait-cursor ;; (in initialize-edittee)
	  resize-joint-prim ;; (in connect-window-handlers)
	  root ;; (in make-skeledit-windows)
	  roupe-cursor ;; (in func0592)
	  screen ;; (in setup-display)
	  default-depth
	  set-joint-prim-name ;; (in connect-window-handlers)
	  skeleditor ;; (in initialize-skeleton-editor)
	  temporary-window
	  sliders ;; (in slider-win-test)
	  source-points ;; (in func2375)
	  sub-prim-edit ;; (in connect-window-handlers)
	  syuuryou ;; (in func0520)
	  toggle-link ;; (in connect-window-handlers)
	  white ;; (in make-skeledit-windows)
	  width-sliders ;; (in initialize-skeleton-editor)
	  root-blackgc
	  root-whitegc
	  root-reversegc
	  root-xorgc
	  root-dashlinegc
	  root-saveblackgc
	  root-savewhitegc
	  boole-c1
	  boole-eqv
	  edit-kana-kanji-primitive-menu
	  edit-jointed-primitive-menu
	  current-selected-menu
	  force-primitive
	  change-name
	  edit-common-menu
	  edit-kana-kanji-primitive-menu-sub-1
	  edit-kana-kanji-primitive-menu-sub-2
	  primitive-reference-table
	  ) special)

ktanaka

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