// pst.h #ifndef PST_H #define PST_H // includes #include "util.h" // constants const int Opening = 0; const int Endgame = 1; const int StageNb = 2; // macros #define PST(piece_12,square_64,stage) (Pst[piece_12][square_64][stage]) // variables extern sint16 Pst[12][64][StageNb]; // functions extern void pst_init (); #endif // !defined PST_H // end of pst.h