#include <open.h>
Static Public メソッド | |
template<class Action > | |
static void | generate (Player pl, const NumEffectState &state, Piece p, Action &action, Square to, Direction dir) |
static void osl::move_generator::GenerateOpen::generate | ( | Player | pl, | |
const NumEffectState & | state, | |||
Piece | p, | |||
Action & | action, | |||
Square | to, | |||
Direction | dir | |||
) | [inline, static] |
参照先 osl::BLACK.