count(const NumEffectState &, Square target, Player attack) | osl::effect_util::ShadowEffect | [private, static] |
count2(const NumEffectState &, Square target, Player attack) | osl::effect_util::ShadowEffect | [static] |
hasEffect(const NumEffectState &, Square target, Player attack) | osl::effect_util::ShadowEffect | [static] |