00001 /* speculativeModel.cc 00002 */ 00003 #include "osl/game_playing/speculativeModel.h" 00004 00005 osl::game_playing:: 00006 SpeculativeModel::~SpeculativeModel() 00007 { 00008 } 00009 00010 void osl::game_playing:: 00011 SpeculativeModel::setMaxThreads(int) 00012 { 00013 } 00014 00015 void osl::game_playing:: 00016 SpeculativeModel::clearResource() 00017 { 00018 } 00019 00020 /* ------------------------------------------------------------------------- */