#include <cassert>
#include <iosfwd>
ネームスペース | |
namespace | osl |
構成 | |
struct | osl::PlayerTraits< BLACK > |
struct | osl::PlayerTraits< WHITE > |
列挙型 | |
enum | osl::Player { osl::BLACK = 0, osl::WHITE = -1 } |
関数 | |
Player | osl::alt (Player player) |
void | osl::changeTurn (Player &player) |
int | osl::playerToIndex (Player player) |
int | osl::playerToMul (Player player) |
int | osl::playerToMask (Player player) |
bool | osl::isValid (Player player) |
castǺ줿playerɤ֤ | |
std::ostream & | osl::operator<< (std::ostream &os, Player player) |