#include "osl/numEffectState.h"
構成 | |
struct | osl::move_generator::PieceOnBoard< Action, noCapturePromote > |
特定のpieceを動かす手を生成 [詳細] | |
struct | osl::move_generator::GeneratePieceOnBoard |
ネームスペース | |
namespace | osl |
namespace | osl::move_generator |
列挙型 | |
enum | osl::move_generator::PromoteType { osl::move_generator::NoPromoteType = 0, osl::move_generator::CanPromoteType = 1, osl::move_generator::CheckPromoteType = 2, osl::move_generator::MustPromoteType = 3 } |