#include "osl/game_playing/gameState.h"
#include "osl/game_playing/mtdfPlayer.h"
#include "osl/game_playing/searchPlayer.tcc"
#include "osl/record/csaString.h"
#include "osl/misc/perfmon.h"
#include "osl/misc/random.h"
#include "osl/eval/progressEval.h"
#include "osl/search/parallelSearch.h"
#include <iostream>
関数 | |
int | main () |
int main | ( | ) |
mtdfPerf.cc の 14 行で定義されています。
参照先 cycles, depth, osl::game_playing::MoveWithComment::move, osl::search::parallelSearch, osl::game_playing::ProgressMtdfPlayer::searchWithSecondsForThisMove(), osl::game_playing::SearchPlayer::setDepthLimit(), osl::game_playing::SearchPlayer::setNodeLimit(), osl::search::ParallelSearch::setNumCPUs(), osl::game_playing::SearchPlayer::setTableLimit(), osl::game_playing::SearchPlayer::setTotalCheckmateLimit(), osl::game_playing::SearchPlayer::setVerbose(), state, と osl::misc::PerfMon::stop().