#include "osl/search/moveGenerator.h"
#include "osl/search/searchState2.h"
#include "osl/search/shouldPromoteCut.h"
#include "osl/search/sortCaptureMoves.h"
#include "osl/category/breakThreatmate.h"
#include "osl/category/analyzer/categoryMoveVector.h"
#include "osl/move_generator/capture_.h"
#include "osl/move_generator/escape_.h"
#include "osl/move_generator/promote_.h"
#include "osl/move_generator/addEffect_.h"
#include "osl/move_generator/allMoves.h"
#include "osl/move_generator/attackToPinned.h"
#include "osl/move_action/store.h"
#include "osl/move_classifier/check_.h"
#include "osl/move_classifier/kingOpenMove.h"
#include "osl/effect_util/effectUtil.h"
#include "osl/rating/featureSet.h"
#include "osl/rating/ratingEnv.h"
#include "osl/eval/pieceEval.h"
#include "osl/eval/progressEval.h"
#include "osl/stat/average.h"
#include <iostream>
#include <iomanip>
ネームスペース | |
namespace | osl |
namespace | osl::search |
マクロ定義 | |
#define | SAFE_MOVE_ONLY |
関数 | |
static const osl::rating::FeatureSet & | feature_set () |
template<Player P> | |
static void | osl::makeCapture (const NumEffectState &state, int first, int last, MoveVector &out) |
変数 | |
const int | max_see = 20000 |
#define SAFE_MOVE_ONLY |
moveGenerator.cc の 30 行で定義されています。
static const osl::rating::FeatureSet& feature_set | ( | ) | [static] |
const int max_see = 20000 |