ネームスペース |
namespace | osl |
namespace | osl::checkmate |
namespace | osl::checkmate::detail |
関数 |
template<Player P> |
bool | osl::checkmate::detail::blockingVerticalAttack (NumEffectState const &state, Square pos) |
template<Player P> |
bool | osl::checkmate::detail::blockingDiagonalAttack (NumEffectState const &state, Square pos, Square target, King8Info canMoveMask) |
template<Player P, bool canDrop, bool setBestMove> |
bool | osl::checkmate::detail::hasKnightCheckmate (NumEffectState const &state, Square target, Square pos, King8Info canMoveMask, Move &bestMove, mask_t mask1) |
template<Player P, bool setBestMove> |
bool | osl::checkmate::detail::hasCheckmateMoveKnight (NumEffectState const &state, Square target, King8Info canMoveMask, Move &bestMove) |
template<Player P, bool setBestMove> |
bool | osl::checkmate::detail::slowCheckDrop (NumEffectState const &state, Square target, Ptype ptype, King8Info canMoveMask, Move &bestMove) |