#include <feature.h>
Public 型 | |
enum | { PTYPE2_DIM = PTYPE_SIZE*2*PTYPE_SIZE*2*2, EFFECT_DIM = PTYPE_SIZE*2*8*9, BasicSize = PTYPE2_DIM+EFFECT_DIM, PawnSize = BasicSize*3, DIM = PawnSize*2 } |
Public メソッド | |
PawnAttack () | |
std::pair< int, int > | squareStatus (const NumEffectState &state, Player player, Square to, Square &front) const |
double | matchPtype (const StateInfo &state, const MoveInfo &move, int offset, const double *w) const |
double | match (const StateInfo &state, const MoveInfo &move, int offset, const double *w) const |
move_probability/feature.h の 637 行で定義されています。
anonymous enum |
move_probability/feature.h の 640 行で定義されています。
osl::move_probability::PawnAttack::PawnAttack | ( | ) | [inline] |
move_probability/feature.h の 647 行で定義されています。
double osl::move_probability::PawnAttack::match | ( | const StateInfo & | state, | |
const MoveInfo & | move, | |||
int | offset, | |||
const double * | w | |||
) | const [inline, virtual] |
osl::move_probability::Featureを実装しています。
move_probability/feature.h の 689 行で定義されています。
参照先 osl::SimpleState::canDropPawnTo(), osl::LANCE, osl::move_probability::MoveInfo::move, osl::move_probability::MoveInfo::player, osl::Move::ptype(), osl::move_probability::StateInfo::state, osl::Move::to(), と osl::Square::x().
double osl::move_probability::PawnAttack::matchPtype | ( | const StateInfo & | state, | |
const MoveInfo & | move, | |||
int | offset, | |||
const double * | w | |||
) | const [inline] |
move_probability/feature.h の 665 行で定義されています。
参照先 osl::alt(), osl::Square::canPromote(), osl::move_probability::Feature::classifyEffect9(), osl::Move::isDrop(), osl::move_probability::MoveInfo::move, osl::move_probability::MoveInfo::player, osl::PTYPE_SIZE, osl::Square::squareForBlack(), osl::move_probability::StateInfo::state, osl::Move::to(), と osl::Square::y().
std::pair<int,int> osl::move_probability::PawnAttack::squareStatus | ( | const NumEffectState & | state, | |
Player | player, | |||
Square | to, | |||
Square & | front | |||
) | const [inline] |