osl::game_playing::CuiClient メンバ一覧

これは全メンバの一覧です。osl::game_playing::CuiClient継承メンバも含んでいます。

computeMove(int &consumed)osl::game_playing::GameManager
computersosl::game_playing::GameManager [protected]
CuiClient(ComputerPlayer *black, ComputerPlayer *white, CsaLogger *l, std::istream &, std::ostream &)osl::game_playing::CuiClient
eval(Player turn, Move m)osl::game_playing::GameManager
GameManager(ComputerPlayer *black, ComputerPlayer *white, CsaLogger *logger)osl::game_playing::GameManager
isosl::game_playing::CuiClient [protected]
isComputer(Player turn) const osl::game_playing::GameManager [inline]
load(const char *csa_filename, bool verbose=false)osl::game_playing::GameManager
loggerosl::game_playing::GameManager [protected]
ososl::game_playing::CuiClient [protected]
playersosl::game_playing::GameManager [protected]
popMove()osl::game_playing::GameManager [protected]
processComputerMove(const MoveWithComment &, int seconds)=0osl::game_playing::CuiClient [protected, pure virtual]
pushMove(const MoveWithComment &, int seconds)osl::game_playing::GameManager [protected]
readAndProcessCommand()=0osl::game_playing::CuiClient [protected, pure virtual]
resetLogger(CsaLogger *l)osl::game_playing::GameManager
run(const char *black, const char *white)osl::game_playing::CuiClient
run()osl::game_playing::CuiClient
setByoyomi(int seconds)osl::game_playing::GameManager [inline]
setComputerPlayer(Player turn, bool is_computer)osl::game_playing::GameManager
setTimeLeft(int black_time, int white_time)osl::game_playing::GameManager
stateosl::game_playing::GameManager [protected]
stop_by_outsideosl::game_playing::CuiClient [private]
stopFlag()osl::game_playing::CuiClient [inline]
time_keeperosl::game_playing::GameManager [protected]
~CuiClient()osl::game_playing::CuiClient
~GameManager()osl::game_playing::GameManager [virtual]


Thu Oct 8 05:01:16 2009に生成されました。  doxygen 1.5.6