osl::effect_util::Pin メンバ一覧

これは全メンバの一覧です。osl::effect_util::Pin継承メンバも含んでいます。

count(const NumEffectState &state, Player defense)osl::effect_util::Pin [inline, static]
count(const NumEffectState &state, Position target, Player defense)osl::effect_util::Pin [inline, static]
findDirection(const SimpleState &state, Position target, Player defense, PieceMask &pins)osl::effect_util::Pin [inline, private, static]
findLance(const NumEffectState &state, Position target, PieceMask &pins)osl::effect_util::Pin [inline, private, static]
findOffset(const NumEffectState &state, Piece attack_piece, Position target, Player defense, Offset diff, PieceMask &pins)osl::effect_util::Pin [inline, private, static]
findPtype(const NumEffectState &state, Position target, Player attack, Player defense, PieceMask &result)osl::effect_util::Pin [inline, private, static]
hasEffectWithOffset(const SimpleState &state, Piece attack_piece, Piece pin, Offset diff)osl::effect_util::Pin [inline, private, static]
hasEffectWithOffset(const NumEffectState &state, Piece attack_piece, Piece pin, Offset)osl::effect_util::Pin [inline, private, static]
make(const NumEffectState &state, Position target, Player defense)osl::effect_util::Pin [inline, static]
make(const NumEffectState &state, Player defense)osl::effect_util::Pin [inline, static]
makeByPiece(const NumEffectState &state, Position target, Player defense)osl::effect_util::Pin [static]
makeByPiece(const NumEffectState &state, Player defense)osl::effect_util::Pin [inline, static]
makeByPieceKing(const NumEffectState &state, Position target, Player defense)osl::effect_util::Pin [static]
makeNaive(const SimpleState &state, Position target, Player defense)osl::effect_util::Pin [static]
makeNaive(const SimpleState &state, Player defense)osl::effect_util::Pin [inline, static]


Thu Oct 8 05:01:16 2009に生成されました。  doxygen 1.5.6