osl::effect::NumBitmapEffect メンバ一覧

これは全メンバの一覧です。osl::effect::NumBitmapEffect継承メンバも含んでいます。
Add Enum 値osl::effect::NumBitmapEffect
any() const osl::PieceMask [inline]
clearBit()osl::PieceMask [inline]
countEffect(Player pl) const osl::effect::NumBitmapEffect [inline]
flip(int num)osl::PieceMask [inline]
getMask(int num) const osl::PieceMask [inline]
getMask() const osl::PieceMask [inline]
hasAny() const osl::effect::NumBitmapEffect [inline]
hasLong() const osl::effect::NumBitmapEffect [inline]
hasLong() const osl::effect::NumBitmapEffect [inline]
longEffectMask()osl::effect::NumBitmapEffect [inline, static]
makeEffect(int num)osl::effect::NumBitmapEffect [inline, static]
makeLongEffect(int num)osl::effect::NumBitmapEffect [inline, static]
makeLongEffect(Player pl, int num)osl::effect::NumBitmapEffect [inline, static]
makeLongMask(int num)osl::effect::NumBitmapEffect [inline, static]
NumBitmapEffect()osl::effect::NumBitmapEffect [inline]
numToMask(int num)osl::PieceMask [inline, static]
Op Enumosl::effect::NumBitmapEffect
opEqual(NumBitmapEffect const &rhs)osl::effect::NumBitmapEffect [inline]
orMask(int index, mask_t val)osl::PieceMask [inline]
PieceMask()osl::PieceMask [inline]
PieceMask(const PieceMaskBase &base)osl::PieceMask [inline]
playerEffect()osl::effect::NumBitmapEffect [inline, static]
playerEffect(Player pl)osl::effect::NumBitmapEffect [inline, static]
playerEffectMask()osl::effect::NumBitmapEffect [inline, static]
playerEffectMask(Player pl)osl::effect::NumBitmapEffect [inline, static]
reset(int num)osl::PieceMask [inline]
selectBit() const osl::PieceMask [inline]
selectLong() const osl::effect::NumBitmapEffect [inline]
selectLong() const osl::effect::NumBitmapEffect [inline]
set(int num)osl::PieceMask [inline]
setBit()osl::PieceMask [inline]
setMask(int index, mask_t val)osl::PieceMask [inline]
Sub Enum 値osl::effect::NumBitmapEffect
test(int num) const osl::PieceMask [inline]
xorMask(int index, mask_t val)osl::PieceMask [inline]
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