#include "osl/eval/endgame/attackKing.h"
#include "osl/eval/endgame/defenseKing.h"
#include "osl/eval/pieceEval.h"
#include "osl/eval/evalTraits.h"
#include "osl/misc/carray.h"
ネームスペース | |
namespace | osl |
namespace | osl::container |
namespace | osl::eval |
namespace | osl::eval::endgame |
構成 | |
class | osl::eval::endgame::AttackDefense |
max(AttackKing, DefenseKing). [詳細] |