Revision: 1.1 - (view) (download)
1 : | ktanaka | 1.1 | ;; |
2 : | ;; delprim.l | ||
3 : | ;; $Revistion$ | ||
4 : | ;; | ||
5 : | |||
6 : | (defun distance-point-element (org points elem) | ||
7 : | (lets ((linepoints (second elem)) | ||
8 : | (kouho-distance *range-too-large*)) | ||
9 : | (if (= (length linepoints) 1) | ||
10 : | (min kouho-distance | ||
11 : | (distance-points org (nth (first linepoints) points))) | ||
12 : | (do ((rest linepoints (cdr rest)) | ||
13 : | (next (cdr linepoints) (cdr next))) | ||
14 : | ((null next) kouho-distance) | ||
15 : | (lets ((p1 (first rest)) | ||
16 : | (p2 (first next)) | ||
17 : | (ko-line (list | ||
18 : | (nth p1 points) | ||
19 : | (nth p2 points))) | ||
20 : | (now-distance (distance-point-line | ||
21 : | org | ||
22 : | ko-line))) | ||
23 : | (if (< now-distance kouho-distance) | ||
24 : | (setq kouho-distance now-distance))))))) | ||
25 : | |||
26 : | (defun nth-of-nearest-element (org points lines) | ||
27 : | (let ((kouho-distance (distance-point-element org points (car lines))) | ||
28 : | (kouho-line 0)) | ||
29 : | (do ((rest (cdr lines) (cdr rest)) | ||
30 : | (i 1 (1+ i))) | ||
31 : | ((null rest) kouho-line) | ||
32 : | (lets ((now (car rest)) | ||
33 : | (now-distance (distance-point-element org points now))) | ||
34 : | (cond ((< now-distance kouho-distance) | ||
35 : | (setq kouho-distance now-distance | ||
36 : | kouho-line i))))))) | ||
37 : | |||
38 : | (defun delete-skeleton-element (win code x y prim) | ||
39 : | (lets ((ret nil) | ||
40 : | (points (get-points prim)) | ||
41 : | (lines (get-lines prim)) | ||
42 : | (aux-info (get-aux-info prim)) | ||
43 : | (now (list x y))) | ||
44 : | (if lines | ||
45 : | (lets ((nth-nearest (nth-of-nearest-element now points lines)) | ||
46 : | (nearest (nth nth-nearest lines))) | ||
47 : | (cond ((< (distance-point-element now points nearest) *near-range*) | ||
48 : | (setq lines (rem-nth nth-nearest lines))) | ||
49 : | (t (beep win)))) | ||
50 : | (beep win)) | ||
51 : | (setq ret (shapeup-skeleton (cons points (cons lines aux-info)))) | ||
52 : | (clear-win win) | ||
53 : | (if grid (grid-win win)) | ||
54 : | (draw-skeleton-win win ret) | ||
55 : | (redraw-win win) | ||
56 : | ret)) | ||
57 : | |||
58 : | (defun draw-dash-nth-element-win! (win prim n) | ||
59 : | (lets ((points (get-points prim)) | ||
60 : | (lines (get-lines prim)) | ||
61 : | (pointlist (second (nth n lines))) | ||
62 : | (linenum (1- (length pointlist)))) | ||
63 : | (do ((i 0 (1+ i))) | ||
64 : | ((>= i linenum)) | ||
65 : | (lets ((p0 (nth (nth i pointlist) points)) | ||
66 : | (p1 (nth (nth (1+ i) pointlist) points)) | ||
67 : | (x0 (first p0)) | ||
68 : | (y0 (second p0)) | ||
69 : | (x1 (first p1)) | ||
70 : | (y1 (second p1))) | ||
71 : | (draw-line win | ||
72 : | (get-winprop win 'dashlinegc) | ||
73 : | x0 y0 x1 y1))))) | ||
74 : | |||
75 : | (defun draw-nth-element-win! (win prim n) | ||
76 : | (lets ((points (get-points prim)) | ||
77 : | (lines (get-lines prim)) | ||
78 : | (pointlist (second (nth n lines))) | ||
79 : | (linenum (1- (length pointlist)))) | ||
80 : | (do ((i 0 (1+ i))) | ||
81 : | ((>= i linenum)) | ||
82 : | (lets ((p0 (nth (nth i pointlist) points)) | ||
83 : | (p1 (nth (nth (1+ i) pointlist) points)) | ||
84 : | (x0 (first p0)) | ||
85 : | (y0 (second p0)) | ||
86 : | (x1 (first p1)) | ||
87 : | (y1 (second p1))) | ||
88 : | (draw-line win (get-winprop win 'blackgc) | ||
89 : | x0 y0 x1 y1))))) | ||
90 : | |||
91 : | |||
92 : | (setq %pred-nearest-element% nil) | ||
93 : | (defun nearest-line-dotted (win x y prim) | ||
94 : | (lets ((points (get-points prim)) | ||
95 : | (lines (get-lines prim)) | ||
96 : | (now (list x y))) | ||
97 : | (when lines | ||
98 : | (lets ((nth-nearest (nth-of-nearest-element now points lines)) | ||
99 : | (nearest (nth nth-nearest lines)) | ||
100 : | (distance (distance-point-element now points nearest)) | ||
101 : | (leng-lines (length lines))) | ||
102 : | (comment | ||
103 : | (print (list %pred-nearest-element% nth-nearest | ||
104 : | distance *near-range*))) | ||
105 : | (cond ((and (neq %pred-nearest-element% nth-nearest) | ||
106 : | (< distance *near-range*)) | ||
107 : | (if (and %pred-nearest-element% | ||
108 : | (< %pred-nearest-element% leng-lines)) | ||
109 : | (draw-nth-element-win! win prim %pred-nearest-element%)) | ||
110 : | (draw-dash-nth-element-win! win prim nth-nearest) | ||
111 : | (display-force-output (window-display win)) | ||
112 : | (setq %pred-nearest-element% nth-nearest)) | ||
113 : | ((and (eq %pred-nearest-element% nth-nearest) | ||
114 : | (< distance *near-range*)) | ||
115 : | 'do-nothing) | ||
116 : | ((and %pred-nearest-element% | ||
117 : | (< %pred-nearest-element% leng-lines)) | ||
118 : | (draw-nth-element-win! win prim %pred-nearest-element%) | ||
119 : | (setq %pred-nearest-element% nil))))))) | ||
120 : |
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