MOVE_TO 50 src/move.cpp if (SQUARE_RANK(MOVE_TO(move)) == Rank8) { MOVE_TO 53 src/move.cpp ASSERT(SQUARE_RANK(MOVE_TO(move))==Rank1); MOVE_TO 78 src/move.cpp return MOVE_IS_EN_PASSANT(move) || board->square[MOVE_TO(move)] != Empty; MOVE_TO 97 src/move.cpp return (move & (1 << 15)) != 0 || board->square[MOVE_TO(move)] != Empty; // HACK MOVE_TO 111 src/move.cpp return board->square[MOVE_TO(move)]; MOVE_TO 134 src/move.cpp square_to_string(MOVE_TO(move),&string[2],3); MOVE_TO 305 src/move_check.cpp to = MOVE_TO(move); MOVE_TO 94 src/move_do.cpp to = MOVE_TO(move); MOVE_TO 237 src/move_do.cpp to = MOVE_TO(move); MOVE_TO 743 src/move_gen.cpp ASSERT(SQUARE_IS_PROMOTE(MOVE_TO(move))); MOVE_TO 63 src/move_legal.cpp to = MOVE_TO(move); MOVE_TO 147 src/move_legal.cpp to = MOVE_TO(move); MOVE_TO 200 src/move_legal.cpp to = MOVE_TO(move); MOVE_TO 912 src/search_full.cpp int to = MOVE_TO(move); MOVE_TO 983 src/search_full.cpp || (in_pv && MOVE_TO(move) == board->cap_sq // recapture MOVE_TO 986 src/search_full.cpp && PAWN_RANK(MOVE_TO(move),board->turn) == Rank7 MOVE_TO 1063 src/search_full.cpp && PAWN_RANK(MOVE_TO(move),board->turn) >= Rank7) { MOVE_TO 1084 src/search_full.cpp && PAWN_RANK(MOVE_TO(move),board->turn) >= Rank7) { MOVE_TO 1093 src/search_full.cpp && PAWN_RANK(MOVE_TO(move),board->turn) <= Rank2) { MOVE_TO 62 src/see.cpp to = MOVE_TO(move); MOVE_TO 787 src/sort.cpp capture = board->square[MOVE_TO(move)]; MOVE_TO 820 src/sort.cpp } else if ((capture = board->square[MOVE_TO(move)]) != Empty) { // normal capture MOVE_TO 853 src/sort.cpp index = PIECE_TO_12(board->square[MOVE_FROM(move)]) * 64 + SQUARE_TO_64(MOVE_TO(move));