MOVE_TO            50 src/move.cpp      if (SQUARE_RANK(MOVE_TO(move)) == Rank8) {
MOVE_TO            53 src/move.cpp         ASSERT(SQUARE_RANK(MOVE_TO(move))==Rank1);
MOVE_TO            78 src/move.cpp      return MOVE_IS_EN_PASSANT(move) || board->square[MOVE_TO(move)] != Empty;
MOVE_TO            97 src/move.cpp      return (move & (1 << 15)) != 0 || board->square[MOVE_TO(move)] != Empty; // HACK
MOVE_TO           111 src/move.cpp      return board->square[MOVE_TO(move)];
MOVE_TO           134 src/move.cpp      square_to_string(MOVE_TO(move),&string[2],3);
MOVE_TO           305 src/move_check.cpp    to = MOVE_TO(move);
MOVE_TO            94 src/move_do.cpp    to = MOVE_TO(move);
MOVE_TO           237 src/move_do.cpp    to = MOVE_TO(move);
MOVE_TO           743 src/move_gen.cpp    ASSERT(SQUARE_IS_PROMOTE(MOVE_TO(move)));
MOVE_TO            63 src/move_legal.cpp    to = MOVE_TO(move);
MOVE_TO           147 src/move_legal.cpp    to = MOVE_TO(move);
MOVE_TO           200 src/move_legal.cpp    to = MOVE_TO(move);
MOVE_TO           912 src/search_full.cpp             int to = MOVE_TO(move);
MOVE_TO           983 src/search_full.cpp     || (in_pv && MOVE_TO(move) == board->cap_sq // recapture
MOVE_TO           986 src/search_full.cpp               && PAWN_RANK(MOVE_TO(move),board->turn) == Rank7
MOVE_TO          1063 src/search_full.cpp     && PAWN_RANK(MOVE_TO(move),board->turn) >= Rank7) {
MOVE_TO          1084 src/search_full.cpp     && PAWN_RANK(MOVE_TO(move),board->turn) >= Rank7) {
MOVE_TO          1093 src/search_full.cpp     && PAWN_RANK(MOVE_TO(move),board->turn) <= Rank2) {
MOVE_TO            62 src/see.cpp       to = MOVE_TO(move);
MOVE_TO           787 src/sort.cpp      capture = board->square[MOVE_TO(move)];
MOVE_TO           820 src/sort.cpp      } else if ((capture = board->square[MOVE_TO(move)]) != Empty) { // normal capture
MOVE_TO           853 src/sort.cpp      index = PIECE_TO_12(board->square[MOVE_FROM(move)]) * 64 + SQUARE_TO_64(MOVE_TO(move));