see_move         1191 src/eval.cpp      if (see_move(move,board) < 0) return false;
see_move          984 src/search_full.cpp               && see_move(move,board) > 0)
see_move          987 src/search_full.cpp               && see_move(move,board) >= 0)
see_move           14 src/see.h      extern int see_move   (int move, const board_t * board);
see_move          414 src/sort.cpp               if (see_move(move,sort->board) < 0) continue;
see_move          801 src/sort.cpp      return see_move(move,board) >= 0;