see_move 1191 src/eval.cpp if (see_move(move,board) < 0) return false; see_move 984 src/search_full.cpp && see_move(move,board) > 0) see_move 987 src/search_full.cpp && see_move(move,board) >= 0) see_move 14 src/see.h extern int see_move (int move, const board_t * board); see_move 414 src/sort.cpp if (see_move(move,sort->board) < 0) continue; see_move 801 src/sort.cpp return see_move(move,board) >= 0;