FLAG_IS 28 src/colour.h #define COLOUR_IS(piece,colour) (FLAG_IS((piece),COLOUR_FLAG(colour))) FLAG_IS 104 src/move_evasion.cpp if (piece == Empty || FLAG_IS(piece,opp_flag)) { FLAG_IS 142 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) { FLAG_IS 152 src/move_gen.cpp if (capture == Empty || FLAG_IS(capture,opp_flag)) { FLAG_IS 166 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) { FLAG_IS 171 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) { FLAG_IS 218 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 221 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 224 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 227 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 230 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 233 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 236 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 239 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 247 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 251 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 255 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 259 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 267 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 271 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 275 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 279 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 287 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 291 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 295 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 299 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 303 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 307 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 311 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 315 src/move_gen.cpp if (FLAG_IS(capture,opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 322 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 325 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 328 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 331 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 334 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 337 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 340 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 343 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) LIST_ADD(list,MOVE_MAKE(from,to)); FLAG_IS 361 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) add_pawn_move(list,from,to); FLAG_IS 364 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) add_pawn_move(list,from,to); FLAG_IS 381 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) add_pawn_move(list,from,to); FLAG_IS 384 src/move_gen.cpp if (FLAG_IS(board->square[to],opp_flag)) add_pawn_move(list,from,to); FLAG_IS 1139 src/search_full.cpp if (capture == Empty || FLAG_IS(capture,opp_flag)) {