mv_t              535 src/protocol.cpp    mv_t * pv;
mv_t               18 src/pv.cpp     bool pv_is_ok(const mv_t pv[]) {
mv_t               39 src/pv.cpp     void pv_copy(mv_t dst[], const mv_t src[]) {
mv_t               39 src/pv.cpp     void pv_copy(mv_t dst[], const mv_t src[]) {
mv_t               50 src/pv.cpp     void pv_cat(mv_t dst[], const mv_t src[], int move) {
mv_t               50 src/pv.cpp     void pv_cat(mv_t dst[], const mv_t src[], int move) {
mv_t               63 src/pv.cpp     bool pv_to_string(const mv_t pv[], char string[], int size) {
mv_t               19 src/pv.h       extern bool pv_is_ok     (const mv_t pv[]);
mv_t               21 src/pv.h       extern void pv_copy      (mv_t dst[], const mv_t src[]);
mv_t               21 src/pv.h       extern void pv_copy      (mv_t dst[], const mv_t src[]);
mv_t               22 src/pv.h       extern void pv_cat       (mv_t dst[], const mv_t src[], int move);
mv_t               22 src/pv.h       extern void pv_cat       (mv_t dst[], const mv_t src[], int move);
mv_t               24 src/pv.h       extern bool pv_to_string (const mv_t pv[], char string[], int size);
mv_t              281 src/search.cpp    const mv_t * pv;
mv_t               70 src/search.h      mv_t pv[HeightMax];
mv_t               97 src/search_full.cpp static int  full_search          (board_t * board, int alpha, int beta, int depth, int height, mv_t pv[], int node_type);
mv_t               98 src/search_full.cpp static int  full_no_null         (board_t * board, int alpha, int beta, int depth, int height, mv_t pv[], int node_type, int trans_move, int * best_move);
mv_t              100 src/search_full.cpp static int  full_quiescence      (board_t * board, int alpha, int beta, int depth, int height, mv_t pv[]);
mv_t              107 src/search_full.cpp static void pv_fill              (const mv_t pv[], board_t * board);
mv_t              236 src/search_full.cpp    mv_t new_pv[HeightMax];
mv_t              343 src/search_full.cpp static int full_search(board_t * board, int alpha, int beta, int depth, int height, mv_t pv[], int node_type) {
mv_t              360 src/search_full.cpp    mv_t new_pv[HeightMax];
mv_t              361 src/search_full.cpp    mv_t played[256];
mv_t              705 src/search_full.cpp static int full_no_null(board_t * board, int alpha, int beta, int depth, int height, mv_t pv[], int node_type, int trans_move, int * best_move) {
mv_t              713 src/search_full.cpp    mv_t new_pv[HeightMax];
mv_t              786 src/search_full.cpp static int full_quiescence(board_t * board, int alpha, int beta, int depth, int height, mv_t pv[]) {
mv_t              797 src/search_full.cpp    mv_t new_pv[HeightMax];
mv_t             1021 src/search_full.cpp static void pv_fill(const mv_t pv[], board_t * board) {