mv_t 535 src/protocol.cpp mv_t * pv;
mv_t 18 src/pv.cpp bool pv_is_ok(const mv_t pv[]) {
mv_t 39 src/pv.cpp void pv_copy(mv_t dst[], const mv_t src[]) {
mv_t 39 src/pv.cpp void pv_copy(mv_t dst[], const mv_t src[]) {
mv_t 50 src/pv.cpp void pv_cat(mv_t dst[], const mv_t src[], int move) {
mv_t 50 src/pv.cpp void pv_cat(mv_t dst[], const mv_t src[], int move) {
mv_t 63 src/pv.cpp bool pv_to_string(const mv_t pv[], char string[], int size) {
mv_t 19 src/pv.h extern bool pv_is_ok (const mv_t pv[]);
mv_t 21 src/pv.h extern void pv_copy (mv_t dst[], const mv_t src[]);
mv_t 21 src/pv.h extern void pv_copy (mv_t dst[], const mv_t src[]);
mv_t 22 src/pv.h extern void pv_cat (mv_t dst[], const mv_t src[], int move);
mv_t 22 src/pv.h extern void pv_cat (mv_t dst[], const mv_t src[], int move);
mv_t 24 src/pv.h extern bool pv_to_string (const mv_t pv[], char string[], int size);
mv_t 281 src/search.cpp const mv_t * pv;
mv_t 70 src/search.h mv_t pv[HeightMax];
mv_t 97 src/search_full.cpp static int full_search (board_t * board, int alpha, int beta, int depth, int height, mv_t pv[], int node_type);
mv_t 98 src/search_full.cpp static int full_no_null (board_t * board, int alpha, int beta, int depth, int height, mv_t pv[], int node_type, int trans_move, int * best_move);
mv_t 100 src/search_full.cpp static int full_quiescence (board_t * board, int alpha, int beta, int depth, int height, mv_t pv[]);
mv_t 107 src/search_full.cpp static void pv_fill (const mv_t pv[], board_t * board);
mv_t 236 src/search_full.cpp mv_t new_pv[HeightMax];
mv_t 343 src/search_full.cpp static int full_search(board_t * board, int alpha, int beta, int depth, int height, mv_t pv[], int node_type) {
mv_t 360 src/search_full.cpp mv_t new_pv[HeightMax];
mv_t 361 src/search_full.cpp mv_t played[256];
mv_t 705 src/search_full.cpp static int full_no_null(board_t * board, int alpha, int beta, int depth, int height, mv_t pv[], int node_type, int trans_move, int * best_move) {
mv_t 713 src/search_full.cpp mv_t new_pv[HeightMax];
mv_t 786 src/search_full.cpp static int full_quiescence(board_t * board, int alpha, int beta, int depth, int height, mv_t pv[]) {
mv_t 797 src/search_full.cpp mv_t new_pv[HeightMax];
mv_t 1021 src/search_full.cpp static void pv_fill(const mv_t pv[], board_t * board) {