move_is_tactical 61 src/move.h extern bool move_is_tactical (int move, const board_t * board); move_is_tactical 571 src/search_full.cpp ASSERT(!move_is_tactical(move,board)); move_is_tactical 583 src/search_full.cpp if (!in_check && new_depth == 0 && !move_is_tactical(move,board) && !move_is_dangerous(move,board)) { move_is_tactical 674 src/search_full.cpp if (best_value >= beta && !move_is_tactical(best_move,board)) { move_is_tactical 906 src/search_full.cpp ASSERT(move_is_tactical(move,board)); move_is_tactical 1058 src/search_full.cpp ASSERT(!move_is_tactical(move,board)); move_is_tactical 1079 src/search_full.cpp ASSERT(move_is_tactical(move,board)); move_is_tactical 244 src/sort.cpp ASSERT(move_is_tactical(move,sort->board)); move_is_tactical 257 src/sort.cpp ASSERT(move_is_tactical(move,sort->board)); move_is_tactical 269 src/sort.cpp ASSERT(!move_is_tactical(move,sort->board)); move_is_tactical 273 src/sort.cpp ASSERT(!move_is_tactical(move,sort->board)); move_is_tactical 404 src/sort.cpp ASSERT(move_is_tactical(move,sort->board)); move_is_tactical 411 src/sort.cpp ASSERT(!move_is_tactical(move,sort->board)); move_is_tactical 480 src/sort.cpp if (move_is_tactical(move,board)) return; move_is_tactical 514 src/sort.cpp if (move_is_tactical(move,board)) return; move_is_tactical 541 src/sort.cpp if (move_is_tactical(move,board)) return; move_is_tactical 674 src/sort.cpp } else if (move_is_tactical(move,board)) { // capture or promote move_is_tactical 696 src/sort.cpp ASSERT(move_is_tactical(move,board)); move_is_tactical 721 src/sort.cpp ASSERT(!move_is_tactical(move,board)); move_is_tactical 741 src/sort.cpp if (move_is_tactical(move,board)) value = mvv_lva(move,board); move_is_tactical 756 src/sort.cpp ASSERT(!move_is_tactical(move,board)); move_is_tactical 778 src/sort.cpp ASSERT(move_is_tactical(move,board)); move_is_tactical 814 src/sort.cpp ASSERT(move_is_tactical(move,board)); move_is_tactical 851 src/sort.cpp ASSERT(!move_is_tactical(move,board));