COLOUR_IS_OK 257 src/attack.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 326 src/attack.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 155 src/board.cpp if (!COLOUR_IS_OK(board->turn)) return false; COLOUR_IS_OK 1100 src/eval.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 1150 src/eval.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 1179 src/eval.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 1206 src/eval.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 1226 src/eval.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 1249 src/eval.cpp ASSERT(COLOUR_IS_OK(pawn_colour)); COLOUR_IS_OK 1316 src/eval.cpp ASSERT(COLOUR_IS_OK(turn)); COLOUR_IS_OK 1413 src/eval.cpp ASSERT(COLOUR_IS_OK(turn)); COLOUR_IS_OK 1505 src/eval.cpp ASSERT(COLOUR_IS_OK(turn)); COLOUR_IS_OK 1569 src/eval.cpp ASSERT(COLOUR_IS_OK(turn)); COLOUR_IS_OK 1613 src/eval.cpp ASSERT(COLOUR_IS_OK(turn)); COLOUR_IS_OK 1650 src/eval.cpp ASSERT(COLOUR_IS_OK(turn)); COLOUR_IS_OK 1720 src/eval.cpp ASSERT(COLOUR_IS_OK(turn)); COLOUR_IS_OK 1790 src/eval.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 1822 src/eval.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 1845 src/eval.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 1877 src/eval.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 169 src/hash.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 195 src/recog.cpp ASSERT(COLOUR_IS_OK(turn)); COLOUR_IS_OK 162 src/see.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 206 src/see.cpp ASSERT(COLOUR_IS_OK(colour)); COLOUR_IS_OK 259 src/see.cpp ASSERT(COLOUR_IS_OK(colour));