COLOUR_IS_OK      257 src/attack.cpp    ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK      326 src/attack.cpp    ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK      155 src/board.cpp     if (!COLOUR_IS_OK(board->turn)) return false;
COLOUR_IS_OK     1100 src/eval.cpp      ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK     1150 src/eval.cpp      ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK     1179 src/eval.cpp      ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK     1206 src/eval.cpp      ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK     1226 src/eval.cpp      ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK     1249 src/eval.cpp      ASSERT(COLOUR_IS_OK(pawn_colour));
COLOUR_IS_OK     1316 src/eval.cpp      ASSERT(COLOUR_IS_OK(turn));
COLOUR_IS_OK     1413 src/eval.cpp      ASSERT(COLOUR_IS_OK(turn));
COLOUR_IS_OK     1505 src/eval.cpp      ASSERT(COLOUR_IS_OK(turn));
COLOUR_IS_OK     1569 src/eval.cpp      ASSERT(COLOUR_IS_OK(turn));
COLOUR_IS_OK     1613 src/eval.cpp      ASSERT(COLOUR_IS_OK(turn));
COLOUR_IS_OK     1650 src/eval.cpp      ASSERT(COLOUR_IS_OK(turn));
COLOUR_IS_OK     1720 src/eval.cpp      ASSERT(COLOUR_IS_OK(turn));
COLOUR_IS_OK     1790 src/eval.cpp      ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK     1822 src/eval.cpp      ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK     1845 src/eval.cpp      ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK     1877 src/eval.cpp      ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK      169 src/hash.cpp      ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK      195 src/recog.cpp     ASSERT(COLOUR_IS_OK(turn));
COLOUR_IS_OK      162 src/see.cpp       ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK      206 src/see.cpp       ASSERT(COLOUR_IS_OK(colour));
COLOUR_IS_OK      259 src/see.cpp       ASSERT(COLOUR_IS_OK(colour));