COLOUR_IS_BLACK 306 src/eval.cpp if (COLOUR_IS_BLACK(board->turn)) eval = -eval; COLOUR_IS_BLACK 945 src/eval.cpp if (COLOUR_IS_BLACK(att)) sq = SQUARE_RANK_MIRROR(sq); COLOUR_IS_BLACK 1299 src/eval.cpp if (COLOUR_IS_BLACK(pawn_colour)) { COLOUR_IS_BLACK 1347 src/eval.cpp if (COLOUR_IS_BLACK(turn) && SQUARE_FILE(bq) != FileB) return false; COLOUR_IS_BLACK 1380 src/eval.cpp if (COLOUR_IS_BLACK(turn) && SQUARE_FILE(bq) != FileB) return false; COLOUR_IS_BLACK 1386 src/eval.cpp if (COLOUR_IS_BLACK(turn) && SQUARE_FILE(bq) != FileD) return false; COLOUR_IS_BLACK 1462 src/eval.cpp if (COLOUR_IS_BLACK(turn) && br_file != (wk_file + wp_file) / 2) return false;