attack | osl::rating::CountEffect2 | |
count(const NumEffectState &state, Square position, const RatingEnv &env) | osl::rating::CountEffect2 | [inline, static] |
CountEffect2(int a, int d) | osl::rating::CountEffect2 | [inline] |
defense | osl::rating::CountEffect2 | |
index(const NumEffectState &state, Square position, const RatingEnv &env) | osl::rating::CountEffect2 | [inline, static] |
isPromotable(Move move, Square position) | osl::rating::LongTarget | [inline, static] |
LongTarget(Ptype t, bool p, bool s, int attack, int defense) | osl::rating::LongTarget | [inline] |
match(const NumEffectState &state, Move move, PieceSquare p, const RatingEnv &env) const | osl::rating::LongTarget | [inline] |
osl::rating::CountEffect2::match(const NumEffectState &state, Square position, const RatingEnv &env) const | osl::rating::CountEffect2 | [inline] |
matchOtherThanPromotable(const NumEffectState &state, Move move, PieceSquare p, const RatingEnv &env) const | osl::rating::LongTarget | [inline] |
Max | osl::rating::CountEffect2 | [static] |
name() const | osl::rating::LongTarget | |
osl::rating::CountEffect2::name(int attack, int defense) | osl::rating::CountEffect2 | [static] |
promotable | osl::rating::LongTarget | |
same | osl::rating::LongTarget | |
target | osl::rating::LongTarget | |