BOOST_STATIC_ASSERT(!DirectionTraits< Dir >::isLong) | osl::move_generator::bits::PieceOnBoardShort< P, T, CanP, Dir > | |
generate(const SimpleState &state, Position pos, Action &action) | osl::move_generator::bits::PieceOnBoardShort< P, T, CanP, Dir > | [inline, static] |