BOOST_STATIC_ASSERT(DirectionTraits< Dir >::isLong) | osl::move_generator::bits::PieceOnBoardLong< P, Type, CanP, Dir > | |
generate(const SimpleState &state, Position pos, Action &action) | osl::move_generator::bits::PieceOnBoardLong< P, Type, CanP, Dir > | [inline, static] |