generate(const SimpleState &state, Piece p, Action &action, Int2Type< true >) | osl::move_generator::PieceOnBoardType< P, T > | [inline, static] |
generate(const SimpleState &state, Piece p, Action &action, Int2Type< false >) | osl::move_generator::PieceOnBoardType< P, T > | [inline, static] |
generate(const SimpleState &state, Piece p, Action &action) | osl::move_generator::PieceOnBoardType< P, T > | [inline, static] |