generate(Player player, const NumEffectState &state, move_action::Store &store) | osl::move_generator::GenerateAddEffect8 | [static] |
generateBigDrop(Player player, const NumEffectState &state, move_action::Store &store) | osl::move_generator::GenerateAddEffect8 | [static] |
generateNotBigDrop(Player player, const NumEffectState &state, move_action::Store &store) | osl::move_generator::GenerateAddEffect8 | [static] |