countHorizontalAll(const NumEffectState &state, int num) | osl::mobility::RookMobility | [inline, static] |
countHorizontalAll(const NumEffectState &state, Piece p) | osl::mobility::RookMobility | [inline, static] |
countHorizontalAll(Player pl, const NumEffectState &state, Piece p) | osl::mobility::RookMobility | [inline, static] |
countHorizontalBoth(const NumEffectState &state, Piece p, int &countAll, int &countSafe) | osl::mobility::RookMobility | [inline, static] |
countHorizontalBoth(Player pl, const NumEffectState &state, Piece p, int &countAll, int &countSafe) | osl::mobility::RookMobility | [inline, static] |
countHorizontalSafe(const NumEffectState &state, Piece p) | osl::mobility::RookMobility | [inline, static] |
countHorizontalSafe(Player pl, const NumEffectState &state, Piece p) | osl::mobility::RookMobility | [inline, static] |
countVerticalAll(const NumEffectState &state, int num) | osl::mobility::RookMobility | [inline, static] |
countVerticalAll(const NumEffectState &state, Piece p) | osl::mobility::RookMobility | [inline, static] |
countVerticalAll(Player pl, const NumEffectState &state, Piece p) | osl::mobility::RookMobility | [inline, static] |
countVerticalBoth(const NumEffectState &state, Piece p, int &countAll, int &countSafe) | osl::mobility::RookMobility | [inline, static] |
countVerticalBoth(Player pl, const NumEffectState &state, Piece p, int &countAll, int &countSafe) | osl::mobility::RookMobility | [inline, static] |
countVerticalSafe(const NumEffectState &state, Piece p) | osl::mobility::RookMobility | [inline, static] |
countVerticalSafe(Player pl, const NumEffectState &state, Piece p) | osl::mobility::RookMobility | [inline, static] |