CopyType Enum | osl::game_playing::GameState::State | |
counter | osl::game_playing::GameState::State | |
FORK Enum 値 | osl::game_playing::GameState::State | |
initial_state | osl::game_playing::GameState::State | |
lock_stack_t typedef | osl::game_playing::GameState::State | |
move_history | osl::game_playing::GameState::State | |
move_stack | osl::game_playing::GameState::State | |
state | osl::game_playing::GameState::State | |
State(const SimpleState &initial_state) | osl::game_playing::GameState::State | [inline] |
State(CopyType, const State &src) | osl::game_playing::GameState::State | [inline] |