cantAdvance(const NumEffectState &state, const Piece pawn) | osl::eval::ml::PawnAdvanceUtil | [inline, static] |
cantAdvance(const NumEffectState &state, const PtypeO ptypeO, const Square position) | osl::eval::ml::PawnAdvanceUtil | [inline, static] |
index(Player P, Square pos) | osl::eval::ml::PawnAdvanceUtil | [inline, static] |