osl::effect_util::EffectUtil メンバ一覧

これは全メンバの一覧です。osl::effect_util::EffectUtil継承メンバも含んでいます。

cheapestPiece(Player P, const EffectState &, Position effectTarget)osl::effect_util::EffectUtil [inline, static]
cheapestPtype(Player P, const NumEffectState &, Position effect_target)osl::effect_util::EffectUtil [static]
findEffect(Player P, const EffectState &state, Position target, container::PieceVector &out)osl::effect_util::EffectUtil [inline, static]
findEffect(Player P, const EffectState &state, Position target, PieceVector &out)osl::effect_util::EffectUtil [inline]
findThreat(const NumEffectState &state, Position position, PtypeO ptypeo, PieceVector &out)osl::effect_util::EffectUtil [static]
forEachEffect(Player P, const EffectState &state, Position pos, Action &a)osl::effect_util::EffectUtil [inline, static]
forEachEffectOfMove(const State &state, Move m, Function &f)osl::effect_util::EffectUtil [inline, static]
forEachEffectOfPtypeO(const State &state, Position, PtypeO, Function &f)osl::effect_util::EffectUtil [inline, static]
forEachEffectOfPtypeO(const State &state, Position, Ptype, Function &f)osl::effect_util::EffectUtil [inline, static]
forEachEffectPieceOfMove(const State &state, Move m, Function &f)osl::effect_util::EffectUtil [inline, static]
forEachEffectPositionOfMove(const State &state, Move m, Function &f)osl::effect_util::EffectUtil [inline, static]
isAddEffectMove(const SimpleState &state, Position target, Move move)osl::effect_util::EffectUtil [inline, static]
isKingInCheck(Player P, const EffectState &state)osl::effect_util::EffectUtil [inline, static]
isOpenAttackMove(const SimpleState &state, Position target, Position from, Position to)osl::effect_util::EffectUtil [inline, static]
kingAttackPiece(Player P, const EffectState &state)osl::effect_util::EffectUtil [inline, static]
mostValuableEffectOfMoveNotKing(Player target, const SimpleState &state, Move m)osl::effect_util::EffectUtil [static]
mostValuableEffectOfMoveNotKing(Player target, const SimpleState &state, Move m, CArray< Piece, 2 > &out)osl::effect_util::EffectUtil [static]
promotablePiece(Player P, const EffectState &, Position effectTarget)osl::effect_util::EffectUtil [inline, static]
safeCaptureNotByKing(const EffectState &state, Position target, Piece king)osl::effect_util::EffectUtil [inline, static]
safeCaptureNotByKing(Player P, const EffectState &state, Position target)osl::effect_util::EffectUtil [inline, static]
showEffect(const EffectState &state, Position target, std::ostream &)osl::effect_util::EffectUtil [inline, static]


Thu Oct 8 05:01:16 2009に生成されました。  doxygen 1.5.6