attackH(Player attacker, const State &state, King8Info info, Move move, unsigned int &proof_number, unsigned int &disproof_number) | osl::checkmate::PureLibertyEstimator | [inline, static] |
defenseH(Player, const State &, Move, unsigned int &proof_number, unsigned int &disproof_number) | osl::checkmate::PureLibertyEstimator | [inline, static] |