depth_index | osl::checkmate::ProofTreeDepthDfpn::Table | |
depth_table | osl::checkmate::ProofTreeDepthDfpn::Table | |
entry_t typedef | osl::checkmate::ProofTreeDepthDfpn::Table | |
expectMoreDepth(Player attack, const HashKey &key, int depth) const | osl::checkmate::ProofTreeDepthDfpn::Table | [inline] |
find(const HashKey &key, int &depth, Move &best_move) const | osl::checkmate::ProofTreeDepthDfpn::Table | [inline] |
index_t typedef | osl::checkmate::ProofTreeDepthDfpn::Table | |
list_t typedef | osl::checkmate::ProofTreeDepthDfpn::Table | |
map_t typedef | osl::checkmate::ProofTreeDepthDfpn::Table | |
maxDepth() const | osl::checkmate::ProofTreeDepthDfpn::Table | [inline] |
state | osl::checkmate::ProofTreeDepthDfpn::Table | |
store(const HashKey &key, int depth, Move best_move=Move()) | osl::checkmate::ProofTreeDepthDfpn::Table | [inline] |
table | osl::checkmate::ProofTreeDepthDfpn::Table | |
Table(const DfpnTable &t) | osl::checkmate::ProofTreeDepthDfpn::Table | [inline] |