addMonopolizedPieces(const NumEffectState &, Player, PieceStand, PieceStand &) | osl::checkmate::NoProofPieces | [inline, static] |
attack(Move, PieceStand, PieceStand &) | osl::checkmate::NoProofPieces | [inline, static] |
attackEstimation(const NumEffectState &, Player, King8Info) | osl::checkmate::NoProofPieces | [inline, static] |
clear(PieceStand &) | osl::checkmate::NoProofPieces | [inline, static] |
setAttackLeaf(Move, PieceStand &) | osl::checkmate::NoProofPieces | [inline, static] |
setLeaf(const NumEffectState &, Player, PieceStand, PieceStand &) | osl::checkmate::NoProofPieces | [inline, static] |
updateMax(PieceStand, PieceStand &) | osl::checkmate::NoProofPieces | [inline, static] |