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osl::checkmate::Dfpn::Node メンバ一覧
これは全メンバの一覧です。
osl::checkmate::Dfpn::Node
継承メンバも含んでいます。
allocate
(int n)
osl::checkmate::Dfpn::Node
[inline]
children
osl::checkmate::Dfpn::Node
children_path
osl::checkmate::Dfpn::Node
clear
()
osl::checkmate::Dfpn::Node
[inline]
hash_key
osl::checkmate::Dfpn::NodeBase
hashes
osl::checkmate::Dfpn::Node
isLoop
(int c) const
osl::checkmate::Dfpn::Node
[inline]
moved
osl::checkmate::Dfpn::NodeBase
moves
osl::checkmate::Dfpn::Node
newPath
(int c) const
osl::checkmate::Dfpn::Node
[inline]
nextWhiteStand
(Player P, Move move) const
osl::checkmate::Dfpn::Node
[inline]
path
osl::checkmate::Dfpn::NodeBase
path_record
osl::checkmate::Dfpn::NodeBase
proof_cost
osl::checkmate::Dfpn::Node
record
osl::checkmate::Dfpn::NodeBase
setCheckmateAttack
(Player attack, int best_i)
osl::checkmate::Dfpn::Node
[inline]
setCheckmateChildInDefense
(size_t i)
osl::checkmate::Dfpn::Node
[inline]
setCheckmateDefense
(Player attack, const NumEffectState &state)
osl::checkmate::Dfpn::Node
[inline]
setLoopDetection
()
osl::checkmate::Dfpn::Node
[inline]
setNoCheckmateAttack
(Player attack, const NumEffectState &state)
osl::checkmate::Dfpn::Node
[inline]
setNoCheckmateChildInAttack
(size_t i)
osl::checkmate::Dfpn::Node
[inline]
setNoCheckmateDefense
(Player attack, int best_i)
osl::checkmate::Dfpn::Node
[inline]
threshold
osl::checkmate::Dfpn::NodeBase
visit_time
osl::checkmate::Dfpn::Node
white_stand
osl::checkmate::Dfpn::NodeBase
全て
クラス
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関数
変数
型定義
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列挙型の値
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Wed Apr 23 2014 23:46:45に生成されました。
1.7.1