#include "osl/game_playing/searchPlayer.h"
#include "osl/game_playing/gameState.h"
#include "osl/checkmate/dualCheckmateSearcher.h"
#include "osl/eval/evalTraits.h"
#include "osl/container/moveStack.h"
#include "osl/misc/realTime.h"
#include <boost/scoped_ptr.hpp>
構成 | |
struct | osl::game_playing::SearchPlayer::CheckmateSearcher |
struct | osl::game_playing::SearchPlayer::KeyOfMove |