#include "osl/effect_action/storePtypeOPosition.h"
#include "osl/move_classifier/kingOpenMove.h"
#include "osl/eval/pieceEval.h"
#include "osl/container/pieceVector.h"
#include "osl/apply_move/applyMove.h"
ネームスペース | |
namespace | osl |
namespace | osl::eval |
構成 | |
struct | osl::eval::SelectSafePieces< P > |
ʻؼ. [詳細] | |
struct | osl::eval::TakeBackValue |
関数 | |
template<Ptype PTYPE> | |
int | osl::eval::captureVal (Player P) |
P PTYPE ζä |