#include "osl/state/pawnMaskState.h"
#include "osl/state/pawnMaskState.tcc"
#include "osl/apply_move/applyMove.h"
#include "osl/apply_move/doUndoMoveLock.tcc"
#include "osl/record/csaIOError.h"
#include "osl/pieceTable.h"
#include <iostream>
ネームスペース | |
namespace | osl |
関数 | |
bool | osl::state::operator== (const PawnMaskState &st1, const PawnMaskState &st2) |
std::ostream & | osl::state::operator<< (std::ostream &os, const PawnMaskState &state) |