00001 /* openingBookTracer.cc 00002 */ 00003 #include "osl/game_playing/openingBookTracer.h" 00004 00005 osl::game_playing:: 00006 OpeningBookTracer::~OpeningBookTracer() 00007 { 00008 } 00009 00010 /* ------------------------------------------------------------------------- */ 00011 00012 osl::game_playing:: 00013 NullBook::~NullBook() 00014 { 00015 } 00016 00017 void osl::game_playing:: 00018 NullBook::update(Move) 00019 { 00020 } 00021 00022 const osl::Move osl::game_playing:: 00023 NullBook::selectMove() const 00024 { 00025 return Move::INVALID(); 00026 } 00027 00028 bool osl::game_playing:: 00029 NullBook::isOutOfBook() const 00030 { 00031 return true; 00032 } 00033 00034 void osl::game_playing:: 00035 NullBook::popMove() 00036 { 00037 } 00038 00039 /* ------------------------------------------------------------------------- */ 00040 // ;;; Local Variables: 00041 // ;;; mode:c++ 00042 // ;;; c-basic-offset:2 00043 // ;;; End: